The license key should be applied during the installation process, when prompted. Once the license is purchased, the plug-in can be downloaded here The Silhouette Connect™ plug-in license can be purchased here Purchase of the Silhouette Connect™ plug-in does not include the Adobe Illustrator® or CorelDRAW® software. Proper installation of the plug-in requires Adobe Illustrator® or CorelDRAW® to be installed on the computer before installing Connect. Once installed, the Silhouette Connect™ plug-in is accessed inside the Adobe Illustrator® or CorelDRAW® programs. The license allows the user to utilize the plug-in on up to three different computers. The Silhouette Connect™ plug-in license key is offered at a cost of $39.99. Thank you in advance for any assistance offered.The Silhouette Connect™ plug-in allows users to send projects to the Silhouette electronic cutting tool directly from Adobe Illustrator® or CorelDRAW® and includes the ability to add registration marks for “print & cut” jobs that work with the Silhouette machine’s registration mark sensor. I am using Visual Studio Community 2015 Update 3, and I am using Windows 10. And of course, the plugin is not shown in the plugin list shown in Help -> System Info.Īs to versions, I am using Illustrator CC 2018 22.0.1 (64bit). I don't see anything else that looks relevent. 'Illustrator.exe' (Win32): Unloaded 'C:\Users\jdboyd\Kimbo\AI_CC_2018_SDK_Win\Adobe Illustrator CC 2018 SDK\samplecode\output\win\Win32\Debug\TestPluginFirst.aip' Illustrator.exe' (Win32): Loaded 'C:\Users\jdboyd\Kimbo\AI_CC_2018_SDK_Win\Adobe Illustrator CC 2018 SDK\samplecode\output\win\Win32\Debug\TestPluginFirst.aip'. Looking at the output window in Visual Studio, I see the lines: However, when Illustrator starts it still says: I used the value ".\.\output\win\Win32\Debug\TestPluginFirst.aip" Finally, in "Debugging a plug-in under Visual Studio", step 3 I used the path "Ĭ:\Program Files\Adobe\Adobe Illustrator CC 2018\Support Files\Contents\Windows\Illustrator.exe" for my illustrator executable instead of the value shown in that PDF. Additionally, I adjusted the output path in step 11 to match where the project files for the examples output their aip files. Same for the module definition file path in step 13. Download the latest software and firmware here or request backup and activation files. I also had to adjust the include paths in "Configure the project settings" step 5, to add an extra ".\" in front of each of them. Summa intends to regularly update its software offerings and to launch further enhancements. While following that guide, I did adjust the length of the name in the resource from 12L to 16L since I was using TestPluginFirst instead of HelloWorld (as well as adjust the padding from two padding chars to one). Here is the what I created: TestPluginFirst.zip - Google Drive I assume that if I can fix this, then I can work backwards threw the other examples and then the maintenance I originally wanted to do. Third, I tried following the guide for creating a new plugin following the guide in getting-started-guide.pdf in the 2018 SDK download, and again got the same results. Second, I tried building some sample plugins and got the same results. I am trying to do some maintenance work on a plugin that used to work with Illustrator CC 2017.įirst I tried updating the SDK to 2018 and otherwise building that as it was, but it gave me an Error loading plugins error.
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